<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>3d-Engine on Noureddine RAMDI</title><link>https://ramdi.fr/tags/3d-engine/</link><description>Recent content in 3d-Engine on Noureddine RAMDI</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sat, 23 May 2026 20:41:27 +0000</lastBuildDate><atom:link href="https://ramdi.fr/tags/3d-engine/index.xml" rel="self" type="application/rss+xml"/><item><title>How Wicked Engine's modular architecture simplifies rendering customization in C++ 3D development</title><link>https://ramdi.fr/github-stars/how-wicked-engine-s-modular-architecture-simplifies-rendering-customization-in-c-3d-development/</link><pubDate>Tue, 05 May 2026 16:46:42 +0000</pubDate><guid>https://ramdi.fr/github-stars/how-wicked-engine-s-modular-architecture-simplifies-rendering-customization-in-c-3d-development/</guid><description>Wicked Engine is a cross-platform C++ 3D engine with a modular RenderPath system and ECS, enabling flexible rendering pipelines and Lua scripting for prototyping.</description></item></channel></rss>