<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>3d-Gaussian-Splatting on Noureddine RAMDI</title><link>https://ramdi.fr/tags/3d-gaussian-splatting/</link><description>Recent content in 3d-Gaussian-Splatting on Noureddine RAMDI</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sat, 23 May 2026 20:41:27 +0000</lastBuildDate><atom:link href="https://ramdi.fr/tags/3d-gaussian-splatting/index.xml" rel="self" type="application/rss+xml"/><item><title>GS-Playground: High-throughput photorealistic simulation for vision-based robot learning</title><link>https://ramdi.fr/github-stars/gs-playground-high-throughput-photorealistic-simulation-for-vision-based-robot-learning/</link><pubDate>Sat, 23 May 2026 20:41:14 +0000</pubDate><guid>https://ramdi.fr/github-stars/gs-playground-high-throughput-photorealistic-simulation-for-vision-based-robot-learning/</guid><description>GS-Playground combines 3D Gaussian Splatting rendering with a velocity-impulse physics engine to enable large-scale visual reinforcement learning at up to 10^4 FPS. Preview release with core simulation API and demos.</description></item><item><title>MonoGS: monocular SLAM with 3D Gaussian splatting for real-time dense mapping and tracking</title><link>https://ramdi.fr/github-stars/monogs-monocular-slam-with-3d-gaussian-splatting-for-real-time-dense-mapping-and-tracking/</link><pubDate>Sat, 23 May 2026 20:41:14 +0000</pubDate><guid>https://ramdi.fr/github-stars/monogs-monocular-slam-with-3d-gaussian-splatting-for-real-time-dense-mapping-and-tracking/</guid><description>MonoGS rethinks monocular SLAM by replacing point-cloud maps with differentiable 3D Gaussian splatting, enabling real-time dense reconstruction and camera tracking in a unified pipeline.</description></item><item><title>Inside Genie Sim 3.0: LLM-driven embodied AI simulation with high-fidelity 3D scenes</title><link>https://ramdi.fr/github-stars/inside-genie-sim-3-0-llm-driven-embodied-ai-simulation-with-high-fidelity-3d-scenes/</link><pubDate>Tue, 05 May 2026 16:46:42 +0000</pubDate><guid>https://ramdi.fr/github-stars/inside-genie-sim-3-0-llm-driven-embodied-ai-simulation-with-high-fidelity-3d-scenes/</guid><description>Genie Sim 3.0 is an open-source platform combining 3D Gaussian Splatting and LLM-driven scene generation for embodied AI simulation, offering large-scale synthetic data and low sim-to-real discrepancy.</description></item><item><title>DIMO: Distilling Diverse 3D Motion Priors for Arbitrary Object Motion Synthesis</title><link>https://ramdi.fr/github-stars/dimo-distilling-diverse-3d-motion-priors-for-arbitrary-object-motion-synthesis/</link><pubDate>Mon, 04 May 2026 10:23:02 +0000</pubDate><guid>https://ramdi.fr/github-stars/dimo-distilling-diverse-3d-motion-priors-for-arbitrary-object-motion-synthesis/</guid><description>DIMO distills motion priors from text-conditioned and multi-view video models into a shared latent space, enabling diverse 3D motion generation for arbitrary objects using 3D Gaussian splatting and 4D rendering.</description></item></channel></rss>