<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Component-Based on Noureddine RAMDI</title><link>https://ramdi.fr/tags/component-based/</link><description>Recent content in Component-Based on Noureddine RAMDI</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sun, 14 Jun 2026 22:08:29 +0000</lastBuildDate><atom:link href="https://ramdi.fr/tags/component-based/index.xml" rel="self" type="application/rss+xml"/><item><title>KAPLAY.js: a component-based 2D game library with simple imperative syntax</title><link>https://ramdi.fr/github-stars/kaplay-js-a-component-based-2d-game-library-with-simple-imperative-syntax/</link><pubDate>Sun, 14 Jun 2026 22:08:20 +0000</pubDate><guid>https://ramdi.fr/github-stars/kaplay-js-a-component-based-2d-game-library-with-simple-imperative-syntax/</guid><description>KAPLAY.js is a TypeScript 2D game library with a component-based architecture and imperative behavior syntax, featuring a web editor and easy setup via npm or CDN.</description></item></channel></rss>