<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Embodied-Ai on Noureddine RAMDI</title><link>https://ramdi.fr/tags/embodied-ai/</link><description>Recent content in Embodied-Ai on Noureddine RAMDI</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sat, 23 May 2026 20:41:27 +0000</lastBuildDate><atom:link href="https://ramdi.fr/tags/embodied-ai/index.xml" rel="self" type="application/rss+xml"/><item><title>Inside Genie Sim 3.0: LLM-driven embodied AI simulation with high-fidelity 3D scenes</title><link>https://ramdi.fr/github-stars/inside-genie-sim-3-0-llm-driven-embodied-ai-simulation-with-high-fidelity-3d-scenes/</link><pubDate>Tue, 05 May 2026 16:46:42 +0000</pubDate><guid>https://ramdi.fr/github-stars/inside-genie-sim-3-0-llm-driven-embodied-ai-simulation-with-high-fidelity-3d-scenes/</guid><description>Genie Sim 3.0 is an open-source platform combining 3D Gaussian Splatting and LLM-driven scene generation for embodied AI simulation, offering large-scale synthetic data and low sim-to-real discrepancy.</description></item></channel></rss>