<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Pose-Estimation on Noureddine RAMDI</title><link>https://ramdi.fr/tags/pose-estimation/</link><description>Recent content in Pose-Estimation on Noureddine RAMDI</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sat, 23 May 2026 20:41:27 +0000</lastBuildDate><atom:link href="https://ramdi.fr/tags/pose-estimation/index.xml" rel="self" type="application/rss+xml"/><item><title>OpenPose: real-time multi-person 2D pose estimation with constant-time body detection</title><link>https://ramdi.fr/github-stars/openpose-real-time-multi-person-2d-pose-estimation-with-constant-time-body-detection/</link><pubDate>Mon, 04 May 2026 10:23:02 +0000</pubDate><guid>https://ramdi.fr/github-stars/openpose-real-time-multi-person-2d-pose-estimation-with-constant-time-body-detection/</guid><description>OpenPose is a C++ library for real-time multi-person 2D pose estimation using Part Affinity Fields, enabling constant inference time for body detection regardless of person count.</description></item><item><title>PromptHMR: integrating promptable architecture for 3D human mesh recovery from monocular inputs</title><link>https://ramdi.fr/github-stars/prompthmr-integrating-promptable-architecture-for-3d-human-mesh-recovery-from-monocular-inputs/</link><pubDate>Mon, 04 May 2026 10:23:01 +0000</pubDate><guid>https://ramdi.fr/github-stars/prompthmr-integrating-promptable-architecture-for-3d-human-mesh-recovery-from-monocular-inputs/</guid><description>PromptHMR adapts SAM&amp;rsquo;s promptable design to 3D human mesh recovery, integrating SLAM, pose detection, and SMPL models into a unified pipeline for monocular images and videos.</description></item><item><title>SceneMaker: a decoupled framework for 3D scene generation with de-occlusion</title><link>https://ramdi.fr/github-stars/scenemaker-a-decoupled-framework-for-3d-scene-generation-with-de-occlusion/</link><pubDate>Mon, 04 May 2026 10:23:01 +0000</pubDate><guid>https://ramdi.fr/github-stars/scenemaker-a-decoupled-framework-for-3d-scene-generation-with-de-occlusion/</guid><description>SceneMaker separates de-occlusion from 3D object generation to handle occluded open-set scenes. It uses FLUX Kontext and Step1X-3D, with code and checkpoints available.</description></item></channel></rss>