<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Vr on Noureddine RAMDI</title><link>https://ramdi.fr/tags/vr/</link><description>Recent content in Vr on Noureddine RAMDI</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sat, 23 May 2026 20:41:27 +0000</lastBuildDate><atom:link href="https://ramdi.fr/tags/vr/index.xml" rel="self" type="application/rss+xml"/><item><title>NomaiVR: Engineering a full 6DOF VR experience for Outer Wilds</title><link>https://ramdi.fr/github-stars/nomaivr-engineering-a-full-6dof-vr-experience-for-outer-wilds/</link><pubDate>Mon, 04 May 2026 10:23:02 +0000</pubDate><guid>https://ramdi.fr/github-stars/nomaivr-engineering-a-full-6dof-vr-experience-for-outer-wilds/</guid><description>NomaiVR is a C# mod that transforms Outer Wilds into a 6DOF VR experience using OWML and SteamVR, overcoming platform quirks and performance challenges.</description></item><item><title>Stride: a modular C# game engine for realistic rendering and VR on .NET 10.0</title><link>https://ramdi.fr/github-stars/stride-a-modular-c-game-engine-for-realistic-rendering-and-vr-on-net-10-0/</link><pubDate>Mon, 04 May 2026 10:23:02 +0000</pubDate><guid>https://ramdi.fr/github-stars/stride-a-modular-c-game-engine-for-realistic-rendering-and-vr-on-net-10-0/</guid><description>Stride is an open-source C# game engine targeting realistic rendering and VR development on .NET 10.0 with a modular architecture and cross-platform support.</description></item><item><title>BetterVR: a Vulkan layer mod enabling true stereoscopic 6DOF VR for Breath of the Wild</title><link>https://ramdi.fr/github-stars/bettervr-a-vulkan-layer-mod-enabling-true-stereoscopic-6dof-vr-for-breath-of-the-wild/</link><pubDate>Mon, 04 May 2026 10:01:37 +0000</pubDate><guid>https://ramdi.fr/github-stars/bettervr-a-vulkan-layer-mod-enabling-true-stereoscopic-6dof-vr-for-breath-of-the-wild/</guid><description>BetterVR hooks into Cemu&amp;rsquo;s Vulkan pipeline to deliver true stereoscopic 6DOF VR for Breath of the Wild using Vulkan-D3D12 interop and OpenXR, without modifying game data.</description></item></channel></rss>